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Conflict Simulations Limited

2022: Ukraine

2022: Ukraine

Regular price $75.99 USD
Regular price $79.99 USD Sale price $75.99 USD
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Game 2022: Ukraine
Publisher Conflict Simulations Limited
Players Two; Solo-friendly design
Play Time 3-5 Hours
Era Modern
Description 2022 goes out of its way to simulate the first year of the conflict through, thoughtful and brutally honest mechanics, such as lower quality Russian units having a chance of committing atrocities during attacks against towns and cities which in turn triggers a roll for Western assistance.

The latest module our Procedural Combat Series (PCS) tackles the first year of the Russo-Ukrainian war in 2022. A complete and fully researched OOB is included featuring specialized and unique assets such as Drones, HIMARS, Patriot Missiles and more.

See this thread on BoardGameGeek for any rules updates. You will receive an Email from Strategist's Den Games with a link to 1.11 Rules upon purchase. 

2022 goes out of its way to simulate the first year of the conflict through, thoughtful and brutally honest mechanics, such as lower quality Russian units having a chance of committing atrocities during attacks against towns and cities which in turn triggers a roll for Western assistance. While Russian forces enjoy a greater quantity of units, a surprise first turn, superior air and missile assets, they are fairly tied to their railway logistics and units cannot function at full capacity unless occupying or adjacent to a friendly railhead.

2022 was developed alongside students at McGill university who also developed their own game on the situation. The design notes include a catalog of currently identified war crimes along with the units accused of performing them as well as considerations for developing a game about an ongoing conflict. 15% are sent by the publisher to Tip of the Spear Land Mine Removal (landmineremoval.org).

MATERIALS

22x34” map
240+ 5/8” pre-rounded counters
2 Player Aids
1 Rulebook
Two 8-sided dice

Map & Counters by Ilya Kudriashov
Game Design by Ray Weiss
Developed by Matt Ward

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